Kinect for Xbox 360 delivers a whole new way to interface with games, as advertised. Just be sure to have a seven-year-old on hand to help mount the hardware. Shaun Conlin, editor of Evergeek.com explains.
There’s no denying that Nintendo took Microsoft by surprise when its comparatively wimpy little Wii became a runaway hit with general consumers, not just gamers. Wii’s simple and somewhat sloppy motion-sensitive controllers were key to its success.
After some presumed head scratching, Microsoft set about the none-too-small task of one-upping the competition. Taking the controller out of motion-controlled gaming altogether, the Xbox people delivered last week a true evolution of interactive entertainment, one where the player’s body waves and flails and prances about – and sometimes speaks – to invoke on-screen actions of the playable character on screen. Awesome idea there, Microsoft. Continue reading Hands On: Kinect for Xbox 360