There is the timeless question about building a better mousetrap, as most of the time simple is usually the best way. The same can be said when it comes to building a better game controller. The team behind the upcoming Tony Hawk: Shred video game realized this as well, and addressed the numerous flaws with the game’s skateboard shaped controller. The device had been developed for the previous title in the series, Tony Hawk: Ride.
Many of the reviews suggested it was more like Tony Hawk: Crash and Burn, as the skateboard peripheral failed to deliver. But the flaw it seems was the result of the game’s code, not the device itself says the Hawkman.
Speaking to Official Nintendo Magazine, Tony Hawk offered, “I think we packed this board with enough technology to stand the test of time. The one thing we needed to improve was the software integration and we have immensely. I think when people see the improvements they’ll be very impressed.”
Time will tell whether this one soars with the Hawks, or crashes to the ground.